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Adapting a Character Design to Use Inverse Kinematics
In this article you will see how to adapt some of your character designs and animate them as cut-out puppets using the Inverse Kinematics tool! We will guide you and show you how to build a cut-out snake puppet. Get ready to unleash your stories!
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Effect Table
Digital Pro is a well equipped tool offering a lot of possibilities including exporting your projects as SWF movies. As SWF movies are vector based, not all of Digital Pro’s effects are exportable in this format. Here is the list of the vector, bitmap and exportable to SWF effects.
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Growing Plants
Toon Boom Digital Pro is a multi-tasking software allowing you to animate, draw, create special effects and even… grow plants! This month, using the Morphing feature, you will learn how to create an animation of a growing flower from germination to full bloom.
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Colour Styling: Creating a Night Palette
A character usually has one colour palette, but sometimes, you might want to have a set of different colour shades for different ambiances, such as: night, sunny, rainy or cold. It is time-consuming to repaint everything and having two independent palettes is not really efficient. As an alternative, Toon Boom Digital Pro provides the clone palettes.
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How to Animate an Arm Using Advanced Morphing
Bring the Morphing feature to a new level and achieve higher quality animation with this advanced technique. Using Digital Pro or Harmony, learn how to perfect a basic animation sequence and get a more fluid result.
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About the Vectorization Parameters
This month, learn how to vectorize drawings and pictures in Digital Pro.
Create your own photo cut-out puppets and paint your traditional
animation sequences. In this tips and tricks article you will discover
how to setup your vectorization parameters to fit the animation type you
want to do.
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Creating a Rack Focus
We are aware that Digital Pro enables many amazing effects for our animation. Now try simulating depth of field by combining a multiplane scene with a focus effect. Afterwards explore the possibilities even further, to create a rack focus.
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The "When and How" of Joints
Toon Boom Digital Pro offers a lot of tools and possibilities, especially when it comes to character breakdown and rigging.
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Linking your Master Palettes
Toon Boom Digital Pro is a stand-alone application, which means all
data is local to the scene. However, sometimes it is useful to share a
colour palette between scenes for a large project. This article will
show two ways of sharing a palette: 1) Full Link and 2) Clone Palette.
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When to Use the Inverse Kinematics Tool
Two main tools used to animate characters in Digital Pro, they are the Transform and the Inverse Kinematics tools.
In this article, we will compare the usage of these tools and explain the Inverse Kinematics philosophy.
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All About Effects With Digital Pro
Toon Boom Digital Pro covers all the production steps from design to compositing and final rendering within a
single application. In this article, we’ll highlight the compositing capabilities in relation to special effects.
To proceed in your compositing, you will need to work in the Network View, which is designed to facilitate compositing
with special effects.
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Migrate from Toon Boom Solo to Toon Boom Digital Pro
In this white paper, you will find the main differences between Toon Boom Solo and Toon Boom Digital Pro. You will
also find a general explanation of the new features and commands.
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